WYRE DISTRICT BEAVER SCOUTS PROGRAMME IDEAS

 

MAY YEAR 1 – with thanks to Blackpool District for ideas

 

WEEK

THEME

ACTIVITIES

GAMES

PROGRAMME REQUIREMENTS INCLUDED

 

 

 1

 

 

May  Day

Learn a country dance. Make a Maypole and dance round it. Make spring bonnets.Try ribbon weaving with strips of coloured paper in card. Choose a King of the May by a contest (joke telling?) 

Jockeys

Beaver under the Blanket

Musical statues

Musical chairs

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

 

2

 

 

 

 

Aeroplanes

Make paper planes. Decorate and have a flying competition.

Colour in pictures of air craft.

Get a pilot to visit to talk about flying or visit Blackpool Airport .

Control Tower, Hangar, Runway, Refuelling (each corner of the hall is one designation).

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

 

3

 

 

 

 

Boats and water safety

Make paper boats and decorate.

Design a flag for HMS Beaver

Learn simple semaphore and send messages.

British Waterways safety pack activities.

Submarines

 

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

4

 

 

 

Wet wet wet

Have a wet wide game in old clothes and with water pistols and tissue vests.

Water relay games.

Wide game

Water transfer with “holey” paper cups

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

MAY YEAR 2 – with thanks to Blackpool District for ideas

WEEK

THEME

ACTIVITIES

GAMES

PROGRAMME REQUIREMENTS INCLUDED

 

 

 1

 

 

Hands 1

Promise Hands. Draw your hand on paper. Each digit is part of the promise.

Make bubbles with hands and soapy water.

Make friendship bracelets.

Feely bag game with objects in nags to be guessed.

Ball games.

Pass the woggle – who has it?

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

 

2

 

 

 

 

Hands II

Helpful hands plates – put your handprint in paint on a paper plate and then add a ribbon bow and hanger.

Make fingerprint pictures like Lizzy on Smartinies or Smart.

Hand badminton (two teams and no racquets).

Bean bag games.

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

 

3

 

 

 

 

Feet I

Draw a picture with your feet not hands.

Give each Beaver a blank trainer picture and design your own pair.

Get each Beaver to draw round their feet, mix up or put on wall and then each guess whose feet?

Skipping.

Crab Football.

Shoe exchange.

 

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs

 

4

 

 

 

Feet II

Turn your big toes into puppets with washable felt pen features/cotton wool hair and make up/present plays starring your feet. Measure distances with your feet. Sing song; Heads, shoulders, knees and toes.

 

See above

Zone 1; Explore the World. Zone 2; Know Yourself. Zone3; Know Others. Zone 4; Creative. Zone 5; Beliefs