|
Changing faces |
|
|
Time |
Description |
|
6.00 |
Coming
in game: Ask
the Beaver Scout to draw their face on an A4 piece of paper. Make sure
that the ‘face’ fills the paper as they will have to cut it out and
use it later on. |
|
|
|
|
6.00 |
Opening
and chat about the theme for tonight Things
change as time goes along. Explain how Scouting has changed and how the
Beaver Scouts in the colony will change as they get older. |
|
|
|
|
6.10 |
Game:
All Change |
|
|
The BS are numbered
1,2,3,4 etc. The leader calls out two numbers. These players
must change seats quickly, while the BS in the centre tries to secure a seat. When the leader calls all change all the
BS must swap places. |
|
|
|
|
6.1520 |
Craft:
Biscuit faces |
|
|
Let
the Beaver Scouts decorate circular biscuits like faces. Suggest peoples
faces, clowns faces, spaceman’s faces and aliens faces. |
|
|
|
|
6.30 |
Drink and biscuit (eat one
take the rest home) |
|
|
|
|
6.40 |
Craft:
How will I change? |
|
|
Using
the faces the Beaver Scout made in the coming in game – ask the Beaver
Scout to cut them out. Then
(in pairs) the Beaver Scout should stick their face to the wall, so it is
level with their own face. Keep
them there for as long as you can and then in a few months the Beaver
Scout will be able to see how much they have grown. |
|
|
|
|
6.55 |
Game:
Straight Faces |
|
|
Nobody can keep a straight face in this
game! Players sit in a circle, fairly close together. The
leader solemnly taps the knee of the person to his right, and each player
in turn does the same. When that action gets back around to the
leader, he then taps the cheek of the player to his right. And so
on, with the nose, ear, eye, mouth, or until a player dissolves into
laughter |
|
|
|
|
7.10 |
Song:
Herman the Worm |
|
|
Herman
changes as the song goes along |
|
|
|
|
7.15 |
Prayer
and Close: |